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Book Review: No Experience Necessary: Why Betting on Yourself in Your Twenties Is the Best Decision You’ll Ever Make by Ronnen Harary

No Experience Necessary: Why Betting on Yourself in Your Twenties Is the Best Decision You’ll Ever Make by Ronnen Harary   No Experience Necessary: Why Betting on Yourself in Your Twenties Is the Best Decision You’ll Ever Make is Spin Master co-founder Ronnen Harary’s testament to the importance of believing in yourself when you’re young. It’s a walk through the life of his company—how it started, how he found success, and how all of it was possible because he was just 23 years old when it all began. It’s a call to action for the young people of this generation to trust the feeling inside of them that’s telling them to take a chance.   The book is broken down into three parts: Start, Build, and Reward. In each section, Harary shares stories about how he and his co-founders built Spin Master, stories that very clearly prove his thesis: starting young is the key to success.   For one, you have the most energy you’ll ever have. You’ll never be as healthy—mentally or physically—and it’s during a period of life where you’re still absorbing information every day. It takes a lot of energy to start a business, even more to run a business. Tap into that energy when you’re young, Harary suggests.   For another, you’re in touch with cultural zeitgeists. In fact, you’re part of the group that’s creating and driving these cultural zeitgeists. As Harary explains, it’s important to be able to identify zeitgeists just as they’re emerging—he compares it to surfing. You have to catch a wave at the perfect moment to ride the success, and you’re most able to see these zeitgeists when you’re young.   Harary also discusses instinct. Not the instinct of young people, but rather older people. It is instinct for the older generation to want to pass down their wisdom to the next generation. People will want to take a chance on you when you’re young.   And of course, you don’t have as much to lose. You probably don’t have a family to feed or a mortgage to pay or any of the responsibilities that come with being a grown adult. You can afford to take a risk and if it doesn’t go your way, you can survive the consequences.   The final reason is one that many people—myself included—use as a reason not to start out when you’re young: inexperience. While it’s widely accepted in society that you should wait until you have good experience before starting a business venture, Harary argues otherwise. Your inexperience means you’ll look at something that perhaps an older generation says is impossible, but because you have no experience to call on that would lead you to that conclusion, you go for it. And more often than not, the impossible becomes possible, with great success.   Harary talks through the details of how Spin Master’s greatest toys came to be, starting with their very first products – Earth Buddy and Devil Sticks – through their skyrocket to world notoriety – Air Hogs and Bakugan – to their most recent and largest success yet – PAW Patrol. Through each success story, he points out how each one is interconnected, how the lessons he learned from past experiences influenced the choices he made, and of course, how it all became possible because they started out so young.   He also shares the stories of his failures, talking through the flops of Key Charm Cuties, Don’t Free Freddy, and Tickle Secrets Baby. Whether it was a bad idea or bad execution, Harary explains how each failure only propelled him and his company forward.   His ability to reframe a lot of the learned beliefs you may have about business is eye opening. He talks through alternate definitions of success, failure, risk, doubt, luck, and chance. He essentially explains the mental framework you must adopt in order to find success in business. Much of his book is like this. Harary isn’t writing a how-to book on how to co-found one of the biggest toy companies in the world. He’s telling you how to reframe what you once believed into an attitude and determination that lends itself to success. He’s telling you what he thinks was critical to his success and shows you as much through his own lived experience. He shows you what kind of lifestyle it both costs and affords, and prompts you to look inward and imagine if that could be truly you.   But if you are looking for a how-to guide, Harary does sprinkle in some of his tried and true tips. For one, he never cancels a meeting. “This meeting could’ve been an email” is not in his vocabulary. “If you don’t go, you don’t get,” is, though. Business, at its heart, is all about relationships, and what better way to cultivate relationships than through an in-person connection.   No Experience Necessary is a great read for any young person considering starting out on their own, or for anyone needing a sign to trust their instinct, despite potentially being inexperienced. At its core, No Experience Necessary is a reminder that sometimes the very things you may think disqualify you from success—age, inexperience, uncertainty—are the very things that make taking the chance worthwhile.

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Chris Byrne Chats About His New Book "How To Cremate A Parakeet"

Hi Chris! Thanks for taking the time to speak with us! First things first — how DO you cremate a parakeet? 😊 And when did you realize that particular childhood adventure had to become the title of the book? Well, it should probably have been called How to NOT Cremate a Parakeet, since we failed. We ended up burying what was left of poor Squeaky the parakeet after our best efforts. However, he (We only presumed it was a “he.” Got the full liturgy as compensation.)   I think the title came from one of the underlying themes of the book, which is trying to express how children grow in understanding of the world as they experience it—and as their brains develop. We were very enmeshed in our church, and as a kid of Irish heritage we had been going to funerals as long as I could remember.   So, the title is an oblique reference to one of the key milestones in a child’s life—understanding mortality—but in a way that makes sense to a child.   You describe your generation as the “children of benign neglect.” What did kids gain from having hours when adults simply weren't paying attention? We had our own culture. We had to solve our own problems, resolve our own disputes, deal with our triumphs and hurt feelings and a full range of experience in the context of our understanding.   Parents—or adults—were always around in an emergency, but we took a lot of pride in being “big” in creating our own world and our own fun. It’s doubtful that half the things we came up with any adult would ever imagine.   Think of it this way: How often have toy designers been surprised about the ways in which a child used a specific toy? We were in control of the experience, and it made its own kind fo sense to us.   The book is a love letter to mischief. What's the difference between the kind of mischief you think is good for kids and behavior that crosses the line? This is a critical distinction. We had hard-and-fast rules about behavior, what was right and wrong, and we really adhered to those. We also kept our peers in line. In that way we were self-policing. For instance, we would play hide-and-seek in the graveyard, a game we called “Graveyard Creeps,” but when some kids actually knocked over some of the stones, that as a scandal.   I credit our parents and all the adults in our lives with giving us a strong moral compass. We internalized that, and our freedom was also a privilege and one we wanted to hold onto. When an adult said, “I trust you,” that was huge for us.   You write about kids having room “to invent, to fail, to figure things out — no adult required, no permission asked.” After spending your career in the world of toys and play, do you think that freedom helped shape the Toy Guy you eventually became? We had no governors on our imaginations. To quote a Sondheim lyric, “everything was possible, and nothing made sense.” When I look at toys today, I look at the possibility, the play experience and the way a child’s imagination completes the toy and gives it purpose. The child should always be the center of the play experience.   If you could give today's kids one thing from your childhood that you think they're missing, what would it be? It was okay to fail. Some of our harebrained ideas failed miserably, and other kids made fun of us. We didn’t care. We moved on to the next thing, if something wasn’t working. We didn’t have to worry about an outcome when we played. There was a lot of freedom to ask “what if?” instead of saying “Oh, I better not.”   We didn’t have adult experts telling us how to play. I think giving kids the chance to resolve their own minor issues builds confidence and independence.   I think that’s all summer up in my mother’s comment when we finally told her some of these stories, “I’m so glad I didn’t know that at the time.”   And the reverse: Is there anything about childhood today that you think is actually better than when we were growing up? Oh, I think the access to information today is incredible. When we got interested in a topic (My older brother and I spent the summer after my fourth-grade year completely obsessed with The Reign of Terror, down to stabbing each other in the bathrub with rubber daggers) we had limited resources, our local library or our encyclopedia was about it. Today, kids who are interested in something have so many ways to find out more about it—from sharks to dinosaurs to space.   Adults sometimes forget how kids can really get into a topic—and that knowledge is a kind of currency for kids.   Parents today are under enormous pressure to supervise, schedule and protect their children. How can parents give kids more independence and room for mischief without feeling like they're being irresponsible? The media has scared parents into thinking that kids are much more vulnerable than they are. The work of Lenore Skenazy and the foundation Let Grow is full of great ideas to give kids more leeway and freedom, not to mention statistics about how safe kids really are.   Our parents came from the perspective that if we were fed, clothed, educated, had a safe place to sleep and had clear boundaries and modeling of appropriate behavior, that when we were off in “kid world,” (no adults allowed), we would be okay.   There’s one story in particular in the book that might be upsetting to people—more so than it was for me. Of course, we want kids safe, but we also need to understand that kids are pretty resilient and allow them to process experience in their own way.   Has writing this book changed the way you think about toys? Are there toys or kinds of play that naturally encourage the independence, imagination, risk-taking and problem-solving you remember from childhood? Whenever the child is at the center of the play experience, development is naturally encouraged. It can be entertaining or curricular, but the engagement of the child’s mind and imagination is everything. We grew up with a balanced toy box—games, Matchbox Cars, sports equipment (I was terrible.), bikes, arts and crafts, and so much more. Plus, we read voraciously.   It hasn’t changed how I think about toys so much as it’s made me think that the best play is kid-centric and kid-directed and however that kids wants to express themselves at any given time. Let’s see what happens when…   You’ve spent decades watching children play and watching the toy industry evolve. Do you think we sometimes design too much of the play for kids today instead of giving them the tools to invent the play themselves? I think it’s a balance. I’m not opposed to “watch me” toys when they’re hot and one part of a total play experience, for instance. We’ve done a lot of play sessions over the years where we just sit back and let kids follow their own interests. And, no surprise, it can vary by the day, the kid, the toy, so many factors.   The one thing I know is that the market will always tell you if you’ve succeeded or failed.   What surprised you most while writing the book — was there a childhood memory that you understood completely differently looking back at it as an adult? It wasn’t so much when I was writing the book as when I was telling some of these stories. I was surprised to hear that kids from all over had the same ideas at the same time—with no Internet—it just happened.   The case in point is that we thought we were so smart that we thought if we could figure out how to break the streetlight on our corner, we would have a plausible excuse for not coming in when it went on. I was amazed to discover how many kids from all over the country had all had the same idea. That’s how kids think!     BONUS: If 10-year-old Chris Byrne were dropped into 2026 for one completely unsupervised Saturday afternoon — no phone, no adults and no schedule — what trouble would he get into? 😊 Well, folks who know me know I was always partial to blowing things up. But say that’s not possible, I would want to gather whatever friends I could and see what we wanted to come up with together. When I reflect back on it, the fun always came from being connected to other kids and being in our own, independent world.

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Today is...


Happy Culinarians Day!

Word of the Day


Works Like Model

A Works Like Model is a fully functioning prototype with design and styling. It functions but usually supported by illustrations for design. It can be very effective and practical.

Submitted by Robert Fuhrer

3 Truths & a Lie Mini-Game