by Nancy Zwiers | 16 Feb 2022
Press Release
FOR IMMEDIATE RELEASE
Nancy Zwiers
Funosophy
562.243.2909
ARE TOYS BECOMING MORE FUN?
New Research Shows Marked Increase in Toy Play Value Over the Last 10 Years
LONG BEACH, CA (February 8, 2022) – A recent study indicates that the toy industry has dramatically improved the play value of its products over the last 10 years, highlights opportunities for improvement both overall and in specific toy categories, and probes parents’ experiences with holiday supply chain issues.
Titled “US Toy Industry Play Value Report Card: After the Toys Come Home”, the survey was fielded by play expert and founder of Funosophy, Nancy Zwiers, and the Michael Cohen Group, a prominent New York-based research firm. The Michael Cohen Group also conducted the original 2011 study of the same name. Respondents to both studies include a statistically valid, nationally representative sample of parents of children between the ages of two and six years old. Participants were asked to share their thoughts on the amount of time their children played with different types of toys in the two weeks following Christmas.
Headlining the findings is a 29-point increase in the number of parents who say their children’s toys are being played with continuously (48% in 2022 versus 19% in 2011). An increase of nearly 30 points in continuous usage shows tremendous progress on the part of the toy industry in instilling more playability, and hence more value, in its products.
While this is good news, parents reported that the majority of their children’s toys are being used only “occasionally/never,” suggesting there is additional room for improvement. Not surprisingly, computer and console games are leading the charge as the category with the least underused toys. According to parents surveyed, plush cuddly toys (23%) are the most underused types of toys among the categories measured, highlighting the most opportunity for improvement on the part of the toy industry.
The reasons parents indicated their kids are not playing with their toys remain fairly consistent from 2011 to 2022, leading with a lack of interest (66% in 2022 vs. 71% in 2011) and boredom (44% in 2022 vs. 36% in 2011). Of note, there is a 7% decrease in quality issues (“the toy broke”) over the last 10 years and a 6% decrease in age-appropriateness issues (18% in 2022 vs 24% in 2011).
Additionally, although supply chain concerns led the nightly news heading into the holidays, this survey indicates that the hard work the toy industry put into ensuring product availability paid off. Only 2% of respondents indicated that they could not find an item on their child’s wish list. Another 58% reported these items as being available and 40% reported them being somewhat available.
The toy industry is committed to providing the most engaging, enduring play experiences possible for kids and the most value for their parents’ dollars. While there is work to be done, this study provides encouraging proof of the industry’s progress. Zwiers and Cohen will share more detail from this study in a free webinar hosted by Women in Toys, Licensing & Entertainment on March 1, 2022.
About Funosophy:
Nancy Zwiers founded Funosophy in 2000 to provide expertise in toys and play. For more information on this survey or Nancy’s play expertise, email Nancy at: nzwiers@funosophy.com.
About The Michael Cohen Group:
The Michael Cohen Group is a leading research firm with a substantial business in the child and family space. For more information on company services, email Michael at: mcohen@mcgrc.com.
####
The Toy Foundation™ Delivers Holiday Cheer to Children in Need
PEOPLE OF PLAY WELCOMES SHANNON SWINDLE
Nominations Now Open for The Toy Association Board of Directors (2025-2027)
Santa Claus - The Interview: Trends and More!
SKY CASTLE TOYS PARTNERS WITH JAZWARES TO EXPAND THE HUGELY SUCCESSFUL STICKI ROLLS™ BRAND IN NORTH AMERICA AND EUROPE
The Toy Association™ Engages with Influential Members of Congress to Drive Positive Change for Industry
Moose Toys’ Epic First Comic-Con with MrBeast Lab and xoxKweenie
POP News July 2024
POP Group of Brands
Game Review: Stomp Rocket Space Collection
Randy Klimpert Shares his Ukulele Collection
Steve Casino Peanut Art
Everyone's Talking about POP!
Princess Etch - a Multi-Talented Etch A Sketch Artist
Joseph Herscher of Joseph' s Machines.
Connie Vogelmann designed Apiary & Wyrmspan!
Bob Fuhrer... Is THE Crocodile Dentist!
Tom Dusenberry... Bought Atari, Wizards of the Coast, and Avalon Hill!
Matt Leacock created Pandemic... the game!
Scott Brown and Tim Swindle... are Launching a New Sport!
POPDuo: Richard Dickson, Mattel’s President & COO, and Kedar Narayan, Young Inventor Challenge AMB
POPDuo: Will Shortz and Josh Wardle
POP Duo: Elan Lee, Co-Founder, Exploding Kittens.and Jeff Probst, Host and Exec Producer, Survivor
POP Duo: David Fuhrer, MNG Director, Blue Sq Innovations & Shawn Green, past Dodgers & Mets MLB Star
POP Duo: Bob Fuhrer, Founder, Nextoy and Tom Fazio, Golf Course Designer