Legendary: Game of Thrones
Gameplay
Objective
Earn the most Victory Points! Defeat enemy allies, support friendly allies, and capture bystanders to earn Victory points. When one player has lost three of their masterminds or a total of six masterminds have been defeated, the game ends. The player with the most Victory Points wins.
Set Up (2-player)
You need the main playing board (the one that has a map on it) and two personal playing boards. Choose one player to be the Starks and one player to be the Lannisters and insert the representative house crest into your personal playing board.
Decks:
Main Playing Board
Personal Playing Board
Draw six cards from your 12-card personal deck to make up your starting hand. Each player starts with three Victory Point Tokens. You are now ready to play.
On Your Turn:
On your turn, you can use the cards in your hand to attack and/or recruit.
Take stock of your hand. Initially, it will consist of merchants (which offer recruit points), soldiers (which offer attack points), and minor heroes (which can offer both recruit and attack points, and usually a special ability as well). As the game goes on, you will have heroes, Maester cards, event cards, and wound cards in your hand as well.
Flip over the top card from the Ally deck and place it in the Bow section of the battlefield. It will be one of the following cards: friendly ally, neutral ally, enemy ally, master strike, bystander or minor hero, or event.
You can spend your attack points as you see fit:
You can spend recruit points to purchase heroes to add to your discard pile, which will then be cycled into your hand for future rounds.
As the game goes on, you will have more complex cards cycled into your hand. By more complex, I mean the text on each card will instruct you to do different things, which can advance your gameplay.
If you attack an ally on the battlefield, you remove it from the battlefield and add it to your victory pile. You also must do what the “Fight” instruction says. The ally will also indicate how many victory tokens you earn for defeating it.
If you flip over an ally card and it is not from the same house as what’s already in the Bow space, move the card that’s in the Bow space over to the Spear space. If it’s from the same house, both cards can exist in the space. However, each space can only hold three cards of the same house.
If all five battlefield spaces are full and you flip over the top card from the ally deck and it can’t be added to the card already in the Bow space, battlefield positions shift, meaning the card(s) in the Claw space move into the Escape space.
The new ally card may have an “Ambush” effect. After moving cards down the battlefield (if necessary), immediately do what the Ambush effect says. If the battlefield movement resulted in an ally escaping, do the escape effect first.
Maester, Wound, Event, and Bystander cards will come into play as the game goes on, so you don’t have to worry about them initially.
History
Legendary: Game of Thrones is brought to you by Upper Deck. Upper Deck is a trading card company that’s been around since 1989, when they launched their first baseball trading card set. While the business was built on sports trading cards, it’s since evolved into the world of entertainment, too. Upper Deck was an idea first thought of by Paul Sumner back in 1987. He worked in printing sales at the time and came up with the idea for a premium card. The rest is history!
This is an extensive and very in-depth game, so I want to shout out everyone involved in its production:
Variations
Legendary: Game of Thrones is one of many trading card games created by Upper Deck. On their website, you can also find:
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