by Don Wilder | 23 Mar 2023
The Bloom Report
Technology has been rapidly transforming various industries over the past few decades, and the toy and tabletop game industry is no exception. With the increasing popularity of digital devices, it's no surprise that more and more traditional toys and games are incorporating technology to enhance gameplay and offer new experiences.
One of the most notable changes in the toy industry is the rise of smart toys, which are toys that can interact with children through sensors, voice recognition, and artificial intelligence. Smart toys such as robotic pets, interactive dolls, and educational games offer unique and personalized experiences that can adapt to a child's individual learning pace and preference (Check out: FurReal Friends, Sphero Mini, Anki Cozmo, LeapFrog LeapStart)
Tabletop games, on the other hand, have been transformed by technology in different ways. Digital tabletop games, which are played on a screen or a digital platform, have gained significant popularity in recent years. Games like Tabletop Simulator and Roll20 offer players the ability to play a wide range of games with others from around the world without the need for physical pieces. (Check out: Tabletop Simulator, Roll20, Mansions of Madness)
Augmented reality (AR) and virtual reality (VR) have also made their way into tabletop gaming, offering immersive and interactive experiences. With AR and VR, players can see the game world come to life before their eyes, providing a new level of excitement and immersion. (Check out: Chronicles of Crime, Jedi Challenges)
Technology has also made it easier for board game creators to bring their ideas to life. With digital tools and 3D printers, designers can create prototypes and test their game mechanics before investing in physical production. This has led to an explosion of creativity and innovation in the industry, resulting in a wider variety of games for players to choose from.
Without a doubt, technology has had a significant impact on the toy and tabletop game industry, transforming traditional play experiences and offering new ways to engage with games. Whether it's through smart toys, digital tabletop games, or AR/VR experiences, the industry is constantly evolving and adapting to meet the changing needs and preferences of consumers. What do you predict will be the next big technological impact on the toy and game industry? Share your thoughts and comments.
Young Inventors Shine Bright at 19th Annual Young Inventor Challenge® International Championship
Tips for Safe Play This Holiday Shared During 4th Annual Toy Safety Awareness Month
The year of the friendship bracelet drives a new playground craze with 300+ Million stickers creating this year’s official Dream Toy
You're Using AI All Wrong by Azhelle Wade | The Toy Coach
The Toy Foundation™ Announces 2025 Toy of the Year® (TOTY®) Award Finalists
The Toy Association™ Engages with Influential Members of Congress to Drive Positive Change for Industry
Moose Toys’ Epic First Comic-Con with MrBeast Lab and xoxKweenie
POP News July 2024
POP Group of Brands
Game Review: Stomp Rocket Space Collection
Randy Klimpert Shares his Ukulele Collection
Steve Casino Peanut Art
Everyone's Talking about POP!
Princess Etch - a Multi-Talented Etch A Sketch Artist
Joseph Herscher of Joseph' s Machines.
Connie Vogelmann designed Apiary & Wyrmspan!
Bob Fuhrer... Is THE Crocodile Dentist!
Tom Dusenberry... Bought Atari, Wizards of the Coast, and Avalon Hill!
Matt Leacock created Pandemic... the game!
Scott Brown and Tim Swindle... are Launching a New Sport!
POPDuo: Richard Dickson, Mattel’s President & COO, and Kedar Narayan, Young Inventor Challenge AMB
POPDuo: Will Shortz and Josh Wardle
POP Duo: Elan Lee, Co-Founder, Exploding Kittens.and Jeff Probst, Host and Exec Producer, Survivor
POP Duo: David Fuhrer, MNG Director, Blue Sq Innovations & Shawn Green, past Dodgers & Mets MLB Star
POP Duo: Bob Fuhrer, Founder, Nextoy and Tom Fazio, Golf Course Designer