Driving Play Value
By Nancy Zwiers
I define play value as the amount of time a child spends playing with a toy relative to its price. Delivering play value is our industry’s reason-for-being, but we don’t have standardized ways of measuring our success—or failure.
Recently, my company, Funosophy, partnered with the Michael Cohen Group, a prominent New York-based research firm to field a study to measure our industry’s progress in launching toys that inspire extended play.
Compared to our first study in 2011, this new study shows we have made significant progress in the last decade. That said, there is room for improvement. While the percent of unused toys declined from 42% to 32%, it’s frankly concerning that 32% of toys being unused does not lead to parents’ perceptions of toys as a strong value.
What can we do to enhance the play value of the toys we make?
With online reviews growing for toys across the spectrum, where parents weigh in on the play value of the toy post-purchase, our mandate to improve play value is more important than ever!
Young Inventors Shine Bright at 19th Annual Young Inventor Challenge® International Championship
Tips for Safe Play This Holiday Shared During 4th Annual Toy Safety Awareness Month
The year of the friendship bracelet drives a new playground craze with 300+ Million stickers creating this year’s official Dream Toy
You're Using AI All Wrong by Azhelle Wade | The Toy Coach
The Toy Foundation™ Announces 2025 Toy of the Year® (TOTY®) Award Finalists
The Toy Association™ Engages with Influential Members of Congress to Drive Positive Change for Industry
Moose Toys’ Epic First Comic-Con with MrBeast Lab and xoxKweenie
POP News July 2024
POP Group of Brands
Game Review: Stomp Rocket Space Collection
Randy Klimpert Shares his Ukulele Collection
Steve Casino Peanut Art
Everyone's Talking about POP!
Princess Etch - a Multi-Talented Etch A Sketch Artist
Joseph Herscher of Joseph' s Machines.
Connie Vogelmann designed Apiary & Wyrmspan!
Bob Fuhrer... Is THE Crocodile Dentist!
Tom Dusenberry... Bought Atari, Wizards of the Coast, and Avalon Hill!
Matt Leacock created Pandemic... the game!
Scott Brown and Tim Swindle... are Launching a New Sport!
POPDuo: Richard Dickson, Mattel’s President & COO, and Kedar Narayan, Young Inventor Challenge AMB
POPDuo: Will Shortz and Josh Wardle
POP Duo: Elan Lee, Co-Founder, Exploding Kittens.and Jeff Probst, Host and Exec Producer, Survivor
POP Duo: David Fuhrer, MNG Director, Blue Sq Innovations & Shawn Green, past Dodgers & Mets MLB Star
POP Duo: Bob Fuhrer, Founder, Nextoy and Tom Fazio, Golf Course Designer