In my opinion, a “learning centered” experience/environment for a team means that entire experiences (planned and unplanned conversations) are team member centered. The team members need to leave this experience with new knowledge as well as soft skills in order to move forward and be successful.
With my clients, I always structure my team experiences where I introduce the concept and then have them practice it to help land the learnings. In my role as a teacher/facilitator, I look at myself as just a means to an end. It isn’t about me. It is all about engaging them and watching them as they have an “A-ha” moment when they realize they got there on their own.
I often use my last name of "Garman" as a fun way to let them know that I will be their “GPS” for their journey, but that it is their journey. So, they may choose to speed up, slow down or take a U-turn, but I will be there to keep them on track as they explore the subject matter that we are exploring.
The other important piece of this is getting them to engage with each other. Having a shared experience that they can later discuss is supplemental and important. Leveraging their differences to build better outcomes is crucial. They need to maintain their individuality while still creating a community of sorts in the session. This will also translate outside of the classroom in families, neighborhoods and organizations.
“Learning centered” is also more than just a book or a lesson. It is an immersive situation, where people learn from everything around them. Therefore, having the right inspiration for the team members is also an important piece of this puzzle. If the lesson itself is the engine, then inspiration and insights are the oil that drives it.
And with that, we have reached our destination for today. You have arrived at your destination.
Play Nine: A Casual Card Game Built by Word-of-Mouth All the Way to the Shelves of Target
Book Review: A Lot Like Batman
Game Review: UNO
Game Review: Jenga
Book Review: PAW Patrol: The Mighty Movie Books
Ted Fischer, Co-Founder and CEO of Ageless Innovation, on Unleashing the Power of Play
Lisa Wallace Shares how "I’m The Chef Too!" Moved from Her Kitchen to Kitchens Everywhere!
Hasbro's Tanya Thompson on Women Innovators of Play
Toy industry rebels build an invention studio from zero to one
Attention Toys and Games Marketers: Is it time for Tums or Veuve Clicquot?
Randy Klimpert Shares his Ukulele Collection
Steve Casino Peanut Art
Everyone's Talking about POP!
Princess Etch - a Multi-Talented Etch A Sketch Artist
Joseph Herscher of Joseph' s Machines.
Tom Dusenberry... Bought Atari, Wizards of the Coast, and Avalon Hill!
Matt Leacock created Pandemic... the game!
Scott Brown and Tim Swindle... are Launching a New Sport!
Daryl Andrews says... "GO TO CONVENTIONS!"
Ed Gartin is... the Evel Knievel of Inventor Relations!
POPDuo: Richard Dickson, Mattel’s President & COO, and Kedar Narayan, Young Inventor Challenge AMB
POPDuo: Will Shortz and Josh Wardle
POP Duo: Elan Lee, Co-Founder, Exploding Kittens.and Jeff Probst, Host and Exec Producer, Survivor
POP Duo: David Fuhrer, MNG Director, Blue Sq Innovations & Shawn Green, past Dodgers & Mets MLB Star
POP Duo: Bob Fuhrer, Founder, Nextoy and Tom Fazio, Golf Course Designer
Toy Inventors--The Heart and Soul of the Industry
Brian Turtle: 'Endless' Stories, Advice, Kevin Bacon and More! tBR Person of the Week
Jonathan Levy on Jon2.0 - from Co-Founding Mastermind Toys to Spin Master
Andrew Perlmutter's Journey from Glencoe to Funko with Crazy Ideas that turned out Golden
Tait & Lily, Inventors of Betcha Can't!