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POP Book - Books - Reference

The Gift of Authenticity: Embrace Your Inner Truth, Unleash Your Potential is a book that will launch you onto a journey of self-discovery and truly change your life. Written by Gil Druckman, toy... and game inventor, university professor, and spiritual mentor, the stories he shares of overcoming past trauma through embracing his inner truth are very though provoking and will certainly provide a new perspective on the way...[CLICK TO READ MORE]Show more

The Human Element: Overcoming the Resistance That Awaits New Ideas by Loran Nordgren and David Schonthal is all about what it takes to successfully introduce a new idea into the world. Nordgren a...nd Schonthal bring in new perspectives that help visionaries to get the world to...[CLICK TO READ MORE]Show more

Radical Play by Rob Goldberg is a completely interesting look at the civil rights movements of the 60s and 70s through the lens of the toy industry. Goldberg explores the peace movement and the i...mpact it had on war toys, the black civil rights movement and how it set new standards for dolls, and the feminist movement and how it changed...[CLICK TO READ MORE]Show more

Frank Lantz is a game designer who has created over 50 games, including Universal Paperclips, Babble Royale, Hey Robot, Parking Wars, Sharkrunners, Drop 7, Power Planets, and many more. He is the Foun...ding Chair of the NYU Game Center, the co-founder of Area/Code Games, and the co-founder of Everybody House Games. He has been teaching game design for over 20 years at...[CLICK TO READ MORE]Show more

The Handbook of Developmentally Appropriate Toys written by Doris Bergen is aptly described by Mattia Thibault and featured in the American Journal of Play as “an atlas, which offers us det...ailed maps and relevant data of the vast territory that is the world of toys.” Dr. Bergen writes with experience and expertise on... [READ MORE]Show more

The Fun Habit: How the Pursuit of Joy and Wonder Can Change Your Life by Mike Rucker, Ph.D., a two-time Ironman finisher and charter member of the International Positive Psychology Association, i...s a self-help book that will change your perspective on what it means to have fun, and why it is so important to integrate into your daily life, rather than saving it for special occasions. Full of personal anecdotes, motivational stories, and scientific evidence, Rucker’s The Fun Habit will help you change your life for the better and find happiness along the way. Read full review...Show more

Mary Kay Morrison’s Legacy of Laughter is helpful, heartwarming, and everything a grandparent could need in guiding them to having fun and learning with their grandchild. The book is split ...into nine informational chapters and a playbook at the end: a compilation of different games, activities, and ways to connect based on the stage of development of your grandchild...[CLICK TO READ MORE]Show more

Mark Schlichting’s Understanding Kids, Play, and Interactive Design: How to Create Games Children Love is more than a comprehensive guide, it is both a map and a treasure chest of info...rmation on how to create games for children. Diving into all related categories: play patterns, developmental stages, ancestral biology, the digital world versus the physical world, Schlichting covers any question, concern, or curiosity you may have about designing a game...[CLICK TO READ MORE]Show more

“Right Brain Red” by Reyn Guyer with Tim Walsh is not only perfect for those looking to break into the toy and game industry, but for anyone with an entrepreneurial spirit. Guyer, who crea...ted Twister and NERF, shares his seven creative ideas for creative success, complete with personal anecdotes and historical stories to support his ideas. https://www.peopleofplay.com/blog/right-brain-red-by-reyn-guyer-and-tim-walshShow more

Adventures in Experience Design, an activity book created by Carolyn Chandler and Anna Van Slee is more than it humbly describes itself on the vibrant front cover. Packed with activities, games, case ...studies, and step by step explanations of everything that goes into the industry of User Experience Design, this guide helps readers recognize how user experience design is integrated into daily life and how to use it themselves...[CLICK TO READ MORE]Show more

Tait & Lily, Inventors of Betcha Can't!