blogs

Blogs

“Paid to Play: The Business of Game Design” by Keith A. Meyers is the perfect manual for anyone with an idea for a game. In this quick yet thorough book, Meyers breaks down every single st...

DALL-E and How Artificial Intelligence Will Affect the Future of Toy Design By Lev Nelson Read time: 5 mins 24 secs (don’t worry there are lots of pictures)   Imagine a world where any ...

How Coachable Are You? By Nancy Zwiers A life-long mentor, I decided during the pandemic to get certified as an Executive Coach.  Now with more than 200 hours of coaching under my belt, I want ...

After just about forty years in the toy industry, toy designer Stefanie Eskander shares what it’s like to see your own ideas come to life… on the shelf of a toy store! In Toy Stories: The...

In the most basic terms, RGB and CMYK are modes of mixing color used by graphic designers in creating product art.  And you care because you want your product to look the way you designed it. RG...

  A Q&A with Andres Alfonso of Educational Insights   Andres Alfonso is the UI Digital Design Manager at Educational Insights, the Southern California based educational toy and game...

David Robertson’s masterpiece, Brick by Brick: How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy Industry gives an intensive, in-depth look into the world of LEGO: its foundi...

  The toy and game industry has given me the life I could only dream of as a child. The efforts of people in the toy and game industry - the manufacturers especially - provide toy and game inv...

The Underestimated Power of Rest By Nancy Zwiers I had a pretty hard-charging career over 40 years, and I prided myself on my busy productivity.  Unfortunately, my unwillingness to regularly re...

Ivan Moscovich’s memoir, The Puzzleman, is an unbelievable combination of gut-wrenchingly heartbreaking and awe-inspiring. As he puts it, he tells the story of a life “well spent.” A...

Tait & Lily, Inventors of Betcha Can't!