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Leslie Scott, Director at Oxford Games, believes that a quality design is imperative in order for a game have lasting success. She shares her own ten rules of 'Good Game Design.'

Jim Keifer, Principal at Keifer Art Inc., reflects on his first battle with making a game work. He shares his first steps when beginning a design and how they lead to creating a successful board game.

Game Innovator Jeremy Posner acknowledges the difficulty of creative block and shares three techniques to combat it: activities, exercise, and surrounding oneself with creativity.