Kim Vandenbroucke gives an analysis of the challenge behind making "un-fun" topics into fun games and explains how a few classic examples understood the assignment.
Jeff and Mindy Glickman share perspective on preparing for life's uncertainty through play; They examine different ways of dealing with uncertainty in games, and their effect on the play.
Toy and Game School founder Adam Borton shares three theories that he has read and applied in the face of adversity throughout his time as an inventor in the industry.
Greg Kopec shares 30 years' worth of advice for those new to the industry, including: rejections and the lessons they taught, reasons to stay in the game, and how to keep it fun.
Full-Time Rabbi Jeff regularly integrates play into his work, illustrating the messages in his sermons using various toy and game analogies.