Interviewer Tim Walsh asks Reyn Guyer, developer of Nerf and Twister, all sorts of questions, ranging from his favorite toy as a child to the book he's written and what he's working on next.

Michelle Spelman tells the story of Theora Design, a legendary company led by husband and wife team Theo and Ora Coster. She discusses their early life and what led them to success, including the game...s that became household names.Show more

Michelle Spelman tells the story of the Kohner family, starting with Frank and Paul's origins in toy-making with wooden beads all the way through Michael's well known games played today like Trouble.

Michelle Spelman writes on Design Edge and its founder, Mark Nuccio, touching on the creativity that began in his childhood all the way through his success as a business man and a family man.

Judith Blau tells the story of how an unfortunate childhood illness led her to become the creative professional she is today.

The origin and success story of Adi Golad is told, beginning with Rummikub, his first success, and touching on all his achievements as founder of Goliath.

Michelle Spelman discusses legends David Small and Paul Rago: where they started, how they came together, their founding of Shoot The Moon Projects and all the products and inventions that came from i...t.Show more

Lisa Guili of Educational Insights discusses legend Ivan Moscovich, his life, accomplishments, and creativity as a game and puzzle designer.

Jodi Bondi Norgaard, keynote speaker, author, and consultant writes on her motivation in creating Go! Go! Sports Girl, a line of dolls and books made for girls to encourage healthy living over the fas...hion and body image that she found many other doll lines focused on.Show more

Leslie Scott, creator of Jenga and founder of Leslie Scott Associates, now Oxford Games Ltd., discusses creativity and the differences between innovation and invention, and touches on the unsuspected ...difficulties behind coming up with and seeing a new idea through completion.Show more