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Wiki - COMMENTARY AND OPINION EDITORIALS

Peggy Brown, President of Peggy Brown Creative Consulting, writes on the difference between the digital world and board games, how in the age of social media and online gaming, board games connect and... ground us in a timeless way that will never fizzle out.Show more

Robin Raskin, Founder at Living in Digital Times, LCC, writes on her experience meeting Steve Jobs in which she tried to convince him to buy ads in the magazine she founded: FamilyPC. Previously belie...ving they were alike, Raskin was shot down to the point of tears.Show more

Brandi Pinsker, CEO at Project Genius and the mother of an autistic son writes about the social development milestones her son has achieved through the help of board games.

Shannon Swindle of Big G Creative writes on her and her team's experience working from home during COVID.

DON’T GET MARRIED

2021-11-28 12:16:52

Creative consulting firm owner Peggy Brown warns of the dangers of becoming too personally attached to any idea, product, or way of doing business. She also shares the benefits of negotiating and lett...ing go.Show more

Exploding Kittens Game Designer Ken Gruhl shares the documents that make up his journey from brainstorming to a fully developed product.

Creative consulting firm owner Peggy Brown uses personal experience to emphasize the value of resilience in answering "What's the point?" in regard to being a toy designer/ inventor.

Industry vet Don Ullman highlights the important role a pitch video plays in a successful presentation, along with the do's and don'ts of making a good, quality video.

Author Greg Scott recounts his journey from working as a toy designer to making his dream of publishing his own story come true, while encouraging aspiring publishers to never give up.

Principal of Strasmark Inc. Dee Farrell uses her 15 years of toy industry experience to dive into Change Management and the opportunities that come with change. She also shares her top four tips to re...member when making changes.Show more